The Dragon Age rut
Sometime during the development of Dragon Age II, the team apparently decided that by far the most interesting part of the expansive fantasy world they’d created was the conflict between mages and templars. It became the central theme of the second game, while most of its tie-in content points to an even stronger focus in the not-yet-officially-announced Dragon Age III. This would have been fine, except they don’t seem to have a clear idea of what to do with this idea.
That’s the central problem with Dragon Age: Dawn of the Seeker, the full-length animated film that the team produced with FUNimation Entertainment. The movie looks great, and it’s a fine way to waste 90 minutes, but it also highlights the franchise’s unfortunate tendency to take an interesting idea and run it into the ground for lack of a new story to tell.